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FYLM - Promoting mental stimulation for the elderly
FYLM aims to create an online platform for elderly individuals to engage in games and activities promoting socialization and mental stimulation. The platform will incorporate features that enhance social interaction, including mentorship programs and virtual volunteering, while addressing the unique needs of seniors online.

FYLM - Promoting mental stimulation for the elderly
Presentation
About this project
| Start date: | 02/03/2025 |
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| Project description: | FYLM wants to create an online platform that connects elderly individuals and enables them to engage in games and activities that promote socialization and mental stimulation. FYLM faces challenges in developing a user-friendly platform that supports multiple types of games and activities, fosters a sense of community, and attracts new users. As 90% of senior people are already immobile, it is important to address their needs and figure out how we may meet them through the Flym app to resolve this problem. Currently, FYLM does not have enough needed insight into elderly behaviour on the internet. |
| Outcomes: | Research has shown that the app could incorporate features that foster social interaction and connection. Also, it could be considered to incorporate features that facilitate communication and interaction between older adults and the younger generation, such as mentorship programs and virtual volunteering opportunities. |
| Commissioned for: |